﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;

public class Dustbin : MonoBehaviour, IPointerClickHandler {

    // Use this for initialization
    void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    public void OnPointerClick(PointerEventData eventData) {
        ArticleManager.Instance.DiscardArticle();
    }
}
